![]() When facing them, it is best to take them out before they can enter melee. Use them to counter other strong melee units. Some also have melee-focused skills like Charge Defence. ▲ Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both.Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. ▲ Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage.This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. Liche Priests and Royal Burial Chambers give +1 Lord Rank factionwide each, Black Pyramid of Nagash has a building that gives +3 Lord and +3 Hero factionwide, and the rite Incantation of Tahoth gives +3 Lord Rank for 5 turns. ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse.
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